I really appreciated how they made it so that you don’t have to start from the common route again once you complete a character’s story. This is the only decision you make in the game, as there are no dialogue options to choose from. The story starts off with the common route, and once you’ve finished that part you decide on the character whose story you’d like to discover first. (The game is partially voiced, and they even play the song he’s singing in those scenes, which was a nice touch.) As Ciel, he’s pretty popular – especially because he often sings on the canals. Even his classmates don’t seem to know about his dual identities – perhaps due to his utilization of the Clark Kent effect by wearing glasses as Robin. But Robin performs his job in disguise under a different name (Ciel) for personal reasons. His mother was an extremely popular gondolier herself, but she’s been hospitalized for the past few years, and now Robin is working to help pay off her medical bills. Now, the plot has you follow the story of a boy named Robin, who explains the myths surrounding Aquadine’s development for his job as a gondolier. Eventually, so many of them “pulled an Ariel” and wanted to go “up where they walk” that no one remained in the kingdom. The game is a kinetic visual novel set in the city of Aquadine, where legend has it that merfolk lived in an underwater kingdom there in the past. Visual novels with vibrant graphics tend to draw my attention, and Aquadine certainly fulfills those criteria. I especially loved the underwater CG on the eShop page. My first exposure to Aquadine was the beautiful artwork featured in the game’s screenshots. We thank them for being able to cover something they’ve worked so hard on. A review code was kindly provided by Ratalaika Games on behalf of Soft Colors.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |